DANIEL F. SCHERL IS A WRITER.

That's pretty cool.

Hello there and welcome!

For those who are curious and like a behind-the-scenes look at things, this page is for you! Below, you'll fnd a little history about what inspired my Aladairelle series, as well as some random facts about me further down the page. Hope you like scrolling. 😆

What inspired Aladairelle?

one: the beginning

Mom & Dad

"Advice is a form of nostalgia. Dispensing it is a way of fishing the past from the disposal, wiping it off, painting over the ugly parts and recycling it for more than it's worth."
— Mary Schmich

one
Baby Daniel with dad and mom in the 1970s

When you've lived long enough to have amassed a certain amount of experience, it's easy to look back over your life and glance with rose colored glasses at your childhood. You may yearn for a simpler time, and tell anyone who will listen (or at least pretend to be listening...) about your golden days of yore, when this thing was better and that thing was better. The problem is that a fair amount of people don't remember, or choose to acknowledge, some of the more difficult and unpleasant parts of those eras. As humans, we like to look back and wistfully smile at how good it was "back in the day," and disregard a bit of reality.

I put that quote at the beginning of this because I'm about to look back at my childhood and glance with rose colored glasses, but I wanted you to know that I'm well aware of the ugly parts. I grew up in the mid-to-late 1970's and early 1980's, and I don't want to pretend that the those times were good for everyone. There were lots of problems in the world. The 70's as an example, had high inflation, the energy crisis, and a fair share of political and social issues. The 80's had parachute pants. But for a young boy living in the Midwest with two parents who, at the time, really loved each other… it was nothing short of glorious.

I really don't want to paint over the ugly parts. As I said, the world had its problems. But for the first fourteen years I was on this planet, it was amazing. I don't know that I have the words to describe what it really was like. I can tell you that regardless of what was going on around the globe, the world felt a LOT safer. We left in the morning to go play with friends, and came back at sunset. No one worried that we were going to get into trouble. Or worse. We never locked our car doors. People were nicer to one another. And most importantly, airplane seats were twice as big as they are now.

During this golden era, my Mom and Dad gave me a beautiful life. They made sure I knew how much I was loved. They balanced wholly supporting my creativity and curiosity with (mostly) solid boundaries, structure, and discipline. Dad loved nature. He taught me how to garden, camp, canoe, and appreciate the wilderness. He also loved to play Trivial Pursuit with the family, and laugh with us around a fire in the fireplace during the Winter months. My mom was (and still is) an incredible cook. I also loved when she'd take me with her to the mall because she never minded when I'd hide in the middle of the big circular clothing racks while she shopped. Did you know that there are portals to other worlds inside every one of those?!

I explored as many as I could.

This doesn't mean we were a perfect Norman Rockwell family. We weren't. We had issues like any family, but back then, people didn't communicate like they do now. Over the years, both of my parents admitted that not communicating as well as they should have was what ultimately led them to a bitter divorce.

But for me... life in the 1970's and early 1980's was an era of wonder and discovery unlike anything else I've experienced since. The music sure was better. The clothing… that's debatable. That period of waking up almost every day in awe of how much there was to discover, to dream about, experience, and create… unparalleled. At least so far. And I don't know the last time I laid down on the hood of one of my brother's cars and laughed with them as we excitedly pointed to the different shapes, animals, and things we saw in the cloud formations.

Back then, it felt like we had forever.

I write all of this because that era of my life is not just the foundation of Aladairelle, but of who I am. My parents gave me a world that was limitless, and from that has come every creative thing I've ever done and will ever do.

That's the first part of the origins of this series. The second was from the same era, in 1977. I was probably listening to "Da Doo Ron Ron" on my Shaun Cassidy record... lol... when two of my brothers would unknowingly change the rest of my life.

two: negative armor class

How I Roll

"The books I write because I want to read them, the games because I want to play them, and stories I tell because I find them exciting personally."
— Gary Gygax

two
Baby Daniel with dad and mom in the 1970s

Hexagonal paper. It's really quite cool. Most people don’t use it anymore, but in 1977, it was great for making maps. This will come up again shortly. Two of my brothers, Steven and Michael (that's the three of us in that photo above, cleaning the camp dishes, and I'm rocking my awesome blue Snoopy shirt) told me that we were going to one of their friends’ houses to play a game called Dungeons and Dragons.

It'd started to grow in popularity, mostly amongst the smart kids, who, back then, were also generally not the popular ones. I wasn’t a popular one. Fine with me. Those people seemed to care a lot more about how they looked than how they felt, which I didn’t (and still don’t) understand. It also had some nonsense controversy around it which probably made it more alluring. Scared parents thinking their kids were doing evil things. Ridiculous.

We rode our bikes over to their friends’ place, sat down around a table with character sheets, rule books, hand-drawn maps (on hexagonal paper, thank you very much!), some sodas, and a couple of boxes of pizza. They explained the rules to me, and not long after, we began role playing my first D&D game. More than forty years later, it’s still my favorite game.

You can have your bars and clubs. I’m not criticizing them. Please enjoy them. I’d simply much prefer to be sitting around a nice table at home with some fellow imagination lovers, rolling dice, laughing, eating yummy snacks, and trying to keep some crazy dwarf from jumping into a portable hole while wearing a bag of holding.

Trust me, those who know the game just laughed out loud.

That experience of role playing, and the fellowship (to borrow from Tolkien), was exhilarating. There was nothing like it, and for me there still isn’t. And that day, I fell in love with the whole thing.

As usual, Mom and Dad were super supportive and took me to the local hobby shop (oh, hobby shops… wonderful pieces of life that I sorely miss), and there I would stand in awe of the countless metal (lead/pewter alloy, actually) miniatures and the latest modules that were out. My parents were smart though. They would let me buy a figure or two. Sometimes three or four, and the occasional new book or adventure, but they didn’t let me have everything and that made we want to work hard to get those things on my own.

Side note, this was also when model rockets were really big, and me and my brothers also played with those. It’s funny because the ones we launched were nowhere near as safe as the ones they have today, but our parents trusted us not to blow each other up, so…

Man, that was some good fun.

Anyway… One part cool parents. Second part a love for role playing. And that brings us to part three.

three: orphans for thorfann

Myra

"No, Gwydion.” She took a step closer to him. “With you it’s seldom just a metaphor."
— Queen Myra Thorfann

three
Baby Daniel with dad and mom in the 1970s

As you can imagine, growing up I played a fair amount of D&D. It was something I looked forward to more than most things. But somewhere in there, and I don't actually remember specifically when, but I believe it was in the early 1980’s, I decided that I wanted to create a new character for a campaign that we were going to be running. I wanted to dip my toe into multi-class characters, as I hadn’t done that before. I thought I’d start with two classes: Fighter / Magic User.

Now I don't remember who it was, but someone back then got a little annoyed when I said I wanted to go multi-class. They asked me: "Are you sure you want to do that? It's a lot to remember and a lot of stats, and a lot more to deal with than just leveling up one class, and ya know... maybe you oughta stick to a single class."

You should know this (I'm chuckling writing this part): I'm not a very competitive person. But I can be a bit stubborn about some things. When someone looks at me and tries to tell me that I might want to reconsider doing something I actually want to do because they think I might not be able to handle it, well…

I created this new character, and just to irritate them a little more, I made her three classes, not two. Fighter. Magic User. Thief. And I named her...

Myra Thorfann.

Over the next two decades, I almost always played her. I took her from campaign to campaign and friendship to friendship. Over the years, I leveled her up. Albeit… painfully slowly because I did have to level up three classes instead of one, but eventually, Myra became so powerful, that she pretty much laid waste to, or outsmarted, anyone or anything any dungeon master tried to put in front of her / me. It was a blast!

However, there does come a time with a character like that, that you have to put them away because they actually become so high level that it's nowhere near as fun to play them as it is a lower level character. At least it wasn't at that time. I think today, the world of role playing has expanded so much that it might be really fun to play a character that powerful. Anyway, Myra was put in a folder, and alongside all my other D&D stuff, set up on a shelf to play again at some point hopefully soon.

Then, "real life" intervened and I stopped playing D&D entirely because I decided, in my apparent lack of wisdom at the time, that it was a much better idea to have some failed romantic relationships, ignore what I really wanted to do with my life, and live for other people so that I could spend more than another decade losing sight of myself.

I strongly do not recommend this. On the scale of fun, where one hundred is the most fun experience you could ever have in your life, and zero is you being run over by a bulldozer while having your nose hairs ripped out one-by-one and all the while you're being forced to listen to whatever music you truly hate, that was about a minus four.

I advise the opposite.

Eventually, I ended up in Los Angeles and with a group of acquaintances and friends, mostly actors, who hadn't ever played D&D, and they wanted me to start up a game. I gave it some thought and one day had (what I think was) a really cool idea:

What if I dusted off Myra, and started a campaign for them in her future where I imagined she'd come to power as Queen and ruled peacefully over a beautiful land? It would be fun for me to take my lifelong character out of her folder, and have her be a guiding force for the players to send them on quests and nudge them along where they needed to go. I'd get to actually play her again, only this time as an NPC (non-player character), keeping her in the background, but still very much a part of the story. I sat down at the computer and started writing out some ideas for a storyline and realized I had quite a lot of material in my brain. I wrote and wrote and wrote and wrote and then got everyone together.

There were six players. All actors / entertainers of some kind. They rolled up their characters, and once we were all ready, the first thing I said to them in game was:

“Welcome to Aladairelle.”

That campaign lasted about six months in real life, playing once a week, and it was awesome! Seriously, it was rad. After it ended, I put my D&D stuff away and went back to the annoyance of making ends meet. Stupid rent. But slowly, and unbeknownst to me, word began to spread a little through our community of actor friends, that I was a Dungeon Master who ran a really fun, long-term game. Fast forward, two years later… and a different group of actor friends had been asking me about starting another game. I was hesitant because the previous six month campaign had required a great deal of work and I wasn't sure I wanted to dedicate that much time to another one.

I went back and looked over my notes from that first campaign, and after reading everything again, realized how much I loved playing in my world of Aladairelle, and with the stories that had taken place and evolved there. I decided to go for it, and this was pretty much my inner dialogue: "You know what… Myra's a gray elf and they live very long lives. Why don't I start the new campaign 100 years after the first one? She’s still Queen but nearing the end of her reign, and that way I can still play around in the same world, but also leave it open for previous players and their characters to make cameo appearances if they want to, AND I can also take some of the story and the plot from that first campaign and bring it forward a century to see how the world has changed from the events that had their roots in the original!"

Once again, my imagination was bursting with creative ideas. Also, sidenote, yes, my inner dialogue often thinks in run-on sentences.

That second campaign ran for almost a year! We played just about every week, and it was something we all very much looked forward to. And yes, the original players from that first campaign did make a cameo in the second but I planned it very beautifully so the new players had no idea that the old ones were going to be there! It was pretty epic to have all of them in one room for a night. We consumed a lot of good pizza and my homemade triple chocolate brownies (these are very important parts of D&D. Pizza and sweets. Vital components, I dare say). That campaign would've continued, but a couple of people in the group had to move away, and it wasn’t going to be the same without them, so we decided to end it. However, before we did, we got together and they all dressed up in costumes representing their characters, and I took some studio photos of them for posterity. That's them in the polaroid above. My "Orphans for Thorfann," as they called themselves. I don't have a group pic from the first campaign, or I would have posted both.

After that second campaign ended, I thought I was going to take a breather, but I'd spent so much time over those few years writing this beautiful and complex story, that I really missed it when they were gone. And so… one day not long after the second campaign was done, I simply thought to myself:

“I wonder if this story would make a good series of novels?”

I sat down and started writing, and several hours later, with many pages in front of me, said aloud to no one but myself, “Well… I like it a lot! Haha! I wonder if anyone else will?”

Now I have to stop here for a moment and give credit to my friend Isaac. He’s the real human being who played the character in the novels named Daar. Like me, he’s a very direct person and someone who doesn’t blow smoke. We’ve been friends for a long time, and I knew that if I sent him those pages to read, he’d tell me, quite bluntly, if they were good or not. As a matter of fact, if he didn’t like them, he'd probably tell me to never write again and go do something useful with my life like make pizza and brownies for people. Only he'd say it in a very R-rated manner that I'm not going to post here. That's also why he and I have been friends for so long.

Everyone should have an Isaac in their lives.

I sent him the pages. Oh! I should also tell you that Isaac doesn't pick up the phone very often. He'll email or he'll text but a phone call… not so much. It's not personal, he's just very busy and I know that. But as you can now surmise, my phone rang a couple of hours later, and seeing his name on caller ID, I was as shocked as you are.

“Dude…” he said. “I just read your pages.”

“Oh boy. Here it comes,” I thought. “It’s so bad, he’s actually calling to tell me that he vomited all over his laptop.”

I said, nervously, “And?”

There was a long pause. He exhaled. And then he said a few sentences I hope I never forget:

“Daniel, I've read a lot of fantasy books in my life. A lot. Probably in the hundreds.” Another pause, the bastard keeping me in suspense. “Dude… I know I was there, and I played the game with you guys, but this is some of the best writing I've ever read, and if you don't finish these books, I'm gonna fu**ing kill you. I mean, obviously I’m not really gonna kill you, but dude… seriously, you gotta write these books.”

“Really?!” I said excitedly, a bit in disbelief and totally ignoring the faux threat on my life.

“Yeah, man. For real. Why do you think I actually called?

And that was that.

My Mom and Dad gave me a world of freedom, my brothers introduced me to D&D, my crazy actor friends gave me the inspiration to bring Aladairelle to life, and Isaac gave me a kick in the ass to encourage me. I'd also like to add that since that moment many other friends have jumped in and helped inspire and push me along when needed. You don't ever do these kinds of things alone. Not if you're even the least bit sane. Ken, you get a big thanks for the TD convo at Le Pain.

You know, it's funny, sitting here having written all of this out, I realize that I probably could've just summarized this with one of those “Too Long; Didn’t Read” statements that the new generations are fond of. Something like this:

TL;DR: My parents loved me. My brothers showed me D&D. Created a Queen. Rolled some dice with some good people. The Universe whispered, "Remember, you're a storyteller," so I wrote a series of novels so she and I can hopefully both retire in peace.

Signature

Who is this Daniel dude?

01

WHERE AM I FROM?

I was born in Cleveland, Ohio and I've lived in many places since, such as Miami, Chicago, Detroit, Buffalo, Boston, and Los Angeles. I’ve also traveled to four or five continents, and about forty countries and counting.

Ohio wilderness

Ohio — where it all began.

02

FAVORITE TYPE OF DOG:

Golden Retriever.

Golden Retriever

One of my childhood dogs, Billy.

03

WHEN I'M NOT WRITING, I'M:

• Exercising
• Reading
• Cooking
• Listening to music
• Playing a video game
• Hanging with friends
• Traveling
• Exploring on Pinterest or Etsy

Daniel traveling in the UK

You never know what you'll find when you travel!

04

WRITERS THAT INFLUENCE(D) ME:

My Mom (she's hilarious). And in no particular order: Douglas Adams, Guy Gavriel Kay, Jack Chalker, Paul Kemprecos, Bonnie MacBird / Steven Lisberger, David Brin, J.R.R. Tolkien, Steven Pressfield, Mel Robbins, Roger Zelazny, Martha Wells, Carl Sagan, Gary Gygax, Franklin W. Dixon, William Goldman, Frank Herbert, Beverly Cleary, Jeffrey Hatcher.

Quote by Mel Robbins

A little Mel Robbins wisdom

05

TEN THINGS I BELIEVE:

• Good health is everything.
• The scent of freshly baked bread is glorious.
• Reading a good book can solve most problems.
• Travel is more important than people know.
• There’s no feeling like being on a new adventure.
• There’s also no feeling like the touch of the one you love, so if you can touch them, and be touched by them, while on a new adventure... congratulations! You've won!
• Life can be difficult, but it IS beautiful.
• A good pizza can solve most of the problems that books can’t.
• I want to do a lot more than I seem to have time for.
• I'm always in search of a great scone or chocolate-chip cookie.
• Most people are good.

Okay, that was eleven, but who's counting.

Daniel baking homemade chocolate chip cookies

My homemade triple chocolate chip cookie dough!

06

RANDOM THINGS ABOUT ME:

• I'm terrible at basketball, but awesome at rock climbing.
• I used to have long, poofy 80's hair. It was awesome. See photo.
• I believe in God. But not the religious version. More like the Force in Star Wars version, pre-midichlorian, or course.
• I play multiple instruments.
• I love technology and am a tech geek.
• I love good chocolate chip cookies more than most people.

Daniel's high school senior picture

Everybody comes from somewhere. 🙂

The Aladairelle

Media Kit

Please feel free to download and enjoy the "Official Media Kit" for the Aladairelle Series. The Media Kit includes: Author Bio, Series Summary and Logline, Book Covers, Sample Chapters*, and Contact Information.

*Sample chapters are available in a secure, password-protected PDF.
For access, please e-mail us here with your literary agent, publisher, or industry-professional credentials. We’re happy to provide the password upon verification.


Thank you! 🙂